![]() The demo-est of tech demos meanwhile are often just a collection of five or so barely-related minigames focused around a particular gimmick that come across more as proof-of-concepts than anything substantial. While all of the examples below have something new and exciting that they're trying to show off, having progression, unlocks, variety, story, a fair length, and a series of levels that string together can help make it feel more like a game. This Trope can have a Sliding Scale effect regarding how much of a tech demo it is versus how much of a game it is. Ultimately, the developers had something new they wanted to show off, or at the very least experiment with, and the game is primarily an only excuse to do so. ![]() For other platforms, a tech demo-game usually aims to put a spotlight on a system's unique hardware: be it focusing on a single feature or taking the player through everything the system has to offer (peripherals and accessories included).note Please note, this must be intentional and it must show, as bad ports also tend to cause this. For PC games, this almost always means a game has ridiculously high hardware requirements, as it aims to give you the best graphics possible for the time - this is the origins of the Crysis meme.As the name implies, it isn't just a tech demo the developers behind it did their best to craft an full gameplay experience around whatever they're trying to show off. This is where the Tech Demo Game comes in. Or in an environment that's limiting such as video game systems, smartphones, and tablets, a proof of concept to show that hey, that piece of hardware really can do it.Īnd what a better way to show off the technology by having users interact with it in a fun way. ![]() ![]() This usually happens in the PC hardware world where graphics card vendors put out tech demos to show it off. A fun VR game, but with optimization issues, isn’t really a must-buy from the wide selection of games already available on launch for PSVR2.Whenever some new technology comes out, companies want to find ways to market their product. Gamers looking for a simple firework experience may see this as a high price tag, but fans of match-three puzzle type games will definitely get more out of this. Overall, the game has eight stages, which is fun to do in short sessions sit back and enjoy Replay mode, or aim for high scores. For a casual play on Easy Mode, this isn’t a big deal, but I can imagine those aiming for high scores could potentially get frustrated. This is a minor issue during set up, but adds frustration when the game is confused as to whether or not you want to use DualSense controls or point to the flares using the Sense controller, which have made me miss more than a few flares. Typically this isn’t a big deal, as other games like Resident Evil 4 VR Mode will do this, however you can only make this choice using a DualSense controller. When you first boot up the game, and you’re like me and have the headset and Sense controllers already equipped, the game asks you if you want to play it on TV or with PSVR2. Due to this, there is some conflict with how the game is controlled, which can be frustrating. Also, you have the option to Replay your stage similar to fighting or racing games, giving you some cinematic freedom in changing camera angles, or adding basic weather like rain or snow. This allows you to just sit back, and enjoy the show!įantavision 202X can be played with a DualSense controller outside of VR, using a television or with the PSVR2 headset and a singular Sense controller (although it can be done with both). You will often get moments where you activate Starmine Mode for extra points and a beautiful show of fireworks in the middle of a stage. However, my favourite part of Fantavision 202X is the firework experience. You can easily complete a stage by just detonating the flares as you like without worry for points, but if you want to reach those high scores, you will need to learn and master it which will give it some replay value for those that enjoys those types of games. There’s different types of flares: Daisy, Peony, Willow, Splash, Wide, and Multi, allowing you to strategize which flares to focus on in order to maximize your chain for higher scores and avoiding a Game Over. You want to match up three or more of the same colour flare, press a button to detonate it and the firework goes off. Everything shows nicely on reflective surfaces.Īpart from graphics, the gameplay for Fantavision 202X is simple.
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